3-6 Players · 20-30 Minutes · Ages 10+

Does your candidate have what it takes to come in second?

Step into the chaotic world of early American elections as you scheme and campaign to sway electoral votes - not to pick the winner, but to manipulate who comes in second.

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The Most Insignificant Office is a fast-paced and fun card game that highlights the wild early days of U.S. politics, when the runner-up became Vice President.

You and your fellow players take on the roles of political operators and strategists in the late 1700s, scheming and campaigning to sway electoral votes as you try to pick the next Vice President.

During each of the nine rounds, a different state or region will choose its electors. You'll be dealt a hand of eight elector cards, which you'll use to both advance candidates along the track and to secretly invest in candidates to score with. Then, you'll vote alongside your fellow players to manipulate which of the played cards are used, and which will be ignored and discarded.

After the final round, the election is over and runner up candidate becomes VIce President. Each player reveals their Score pile, and earns a point for every card that matches the newly inaugurated Vice President. Election specific scoring penalties might give you a chance to shoot the moon, and sabotage your opponents overconfident voting blocs! Play through an individual election, or all four back to back as part of a mini campaign.

  • Quick, simultaneous turns with no down time
  • Semi-cooperative goals encourage high player interaction
  • Scenario specific voting and scoring rules adds a fresh twist to each game
  • Campaign Mode lets you track your score across multiple games, from 1788 - 1800.

Components:

  • 192 Poker Cards
  • 14 Tokens
  • 3 Double Sided Gameboards
  • 1 Rulebook

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“My country has in its wisdom contrived for me the most insignificant office
that ever the invention of man contrived or his imagination conceived.”


- John Adams
Vice President, 1789 to 1796